XORK — Inspired by Zork
--------------------------------------------------
to access a list of useful commands type - help

OBJECTIVES

Choose your path:

Finger

Atlantis

Mirror

Stone Circle

Origin

Processor

Finger Path

Elevator: Grab keycard

Underground Laboratory: Take scalpel

Underground Laboratory: Apply scalpel on scientist

Elevator: Use finger

Atlantis Path

Crevis: Collect rusted debris

Elevator: Take keycard

Lower Workshop: Collect axe

Forge: Give rusted debris to the blacksmith

Tree Top: Cut a branch

Fallen Tree: Cut wood

Combine wood and branch

Bridge: Take fish hook

Boathouse: Give fish hook to the fisherman

Combine oar and raft

Lake: Use functioning raft

Mirror Path

Library of Null: Take the Tome of Riddles

Wizard's Lair: "Say shadow"

Meadow: Place Shard of Illumination

Meadow: "Say who am I"

Stone Circle Path

Library of Null: Take the Tome of Riddles

Wizard's Lair: "Say shadow"

Stone Circle: "Say wait"

Origin Path

Basement: Grab screwdriver

Crevis: Collect rusted debris

Elevator: Take keycard

Null Garden: Collect Null Seed

Null Garden: "Say grow"

Mine Shaft: Collect metal scraps

Forge: Give rusted debris to the blacksmith

Berry Patch: Pick strange berries

Storage Wing: Take wire

Chems Lab: Take beaker

Combine fruit and berries

Mix ominous liquid and beaker

Containment Room: Give to Xork

Waterfall Alcove: Take artefact

Underground Laboratory: Use metal scraps

Crypt: Take skeletal remains

Sun & Moon Room: Solve Sun and Moon puzzle

Complete Reptilian sequence

Dark Thicket: Cut vines

Ruins: Place the artefact

Crystal Cavern: Take sentient crystal

Murkwater Basin: Give vines to Roots

Combine water and remains

Combine skeleton and flesh

Insert crystal into body

Navel of the Earth: Give sentient man

Processor Path

Basement: Take screwdriver

Bunker: Take rope, take bucket

Elevator: Grab keycard

Underground Lab: Collect scalpel, collect scissors

Library of Null: Take Tome of Riddles

Mine Shaft: Take metal scraps

Spinners Cottage: Cut rope, give the strings to the spinner

Labyrinth: Give the blanket to the wanderer

Fountain of Youth: Use the bucket

Steep Hill: Use the bucket of youth water

Temple of Fate: Inspect boot, offer coin

Wizard's Lair: "Say shadow"

Underground Laboratory: Use metal scraps on the key compounder

Sun Room: Use key, "say winter spring summer autumn"

Moon Room: Use screwdriver, "say half new full"

Reptilian Subterrane: "Say yes", "say no", "say yes"

Passage: Apply scalpel

The Vault: Take star clone

Star Travellers Abode: Insert star clone and star essence, insert star and eye of fate, use cosmic insight